![]() FIX: Added 2 more biomes for Noita 1.0.Minimap now gets hidden when game is paused.Game should load much faster now due to a file being shipped pre-generated instead of generating it on the fly on startup everytime.(Dependent on mod authors not using weird syntax.) Add automatic compatibility with mods that change the biome map.FIX: Fails to load when using it together with mods that try to ModMagicNumbersFileAdd a non existent file.Added a new and better way for other mods to add their biome colors themselves.FIX: Showing wrong map when other mods came after in load order.FIX: Ugly artifacts on different screen resolutions.Current position is shown as a blinking square that scales better.Map can now be unlocked to change its resolution, scale and position, which will be saved once you lock it again.Switch to using image buttons instead of text.Performance improvements because of switch to GuiImages instead of Sprites to draw the map.FIX: GUI buttons now ignore gamepad input.FIX: Should now work fine again with biome map mods.Settings are now also adjustable through the mod settings menu.FIX: Steam workshop version would crash because it cannot access a file at the root of the mod directory.FIX: Prevent wands with always casts from firing while dragging/resizing.FIX: Other entities other than the player were not able to fire their wands.Minimap is now hidden while inventory is open.Place an image called custom_map.png in the root folder of the mod and enable the mod setting to use it. Add a compatibility mode setting, which uses a different method of getting the map data, try this if this mod causes problems with other mods.Huge performance improvement for big maps.Big for me but small for you improvement to the dragging/resizing code.Improve performance for long runs and reduce lag spikes.Now shows biome name and parallel world counter above the map.Small performance improvement regarding the formatting of biome names.Show east/west counter even in biomes without a name.FIX: Floating point rounding error would sometimes break the mod and make the map disappear.One of the games he remembers making is Baba Is You. Over the years he has released a lot of tiny experimental games, so many in fact that he is unaware of all of them. Besides indie games, he also dabbles in music, live visuals and making programming languages.Īrvi is also known as Hempuli. Olli is known for the award-winning, mind-bending sci-fi puzzler The Swapper. He has also made a bunch of board games, but he hasn't told about it to anyone. In his youth he also made a lot tiny freeware games. Petri is best known as the creator of Crayon Physics Deluxe. Noita is being developed by Nolla Games, a company set up by 3 indie developers, all of whom have worked on their own projects in the past. When you die, don’t despair, use what you’ve learned to get further on your next adventure. Action roguelite: Death is permanent and always a looming threat.Discover new environments as you adventure deeper. Procedurally generated world: Explore a unique world every time you play.Use magic to crush your enemies and manipulate the world around you. Your own magic: Combine spells to create your own magic as you delve deeper into the caverns.Swim in the blood of your foes! Enter a simulated world that is more interactive than anything you've seen before. Pixel-based physics: Every pixel in the world is simulated. ![]() Explore a variety of environments ranging from coal mines to freezing wastelands while delving deeper in search for unknown mysteries. Fight, explore, melt, burn, freeze and evaporate your way through the procedurally generated world using spells you've created yourself. About This Game Noita is a magical action roguelite set in a world where every pixel is physically simulated. ![]()
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